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Asteroids update

23rd, November 2013
Hey all, I have just deployed some code that has been sitting in Git for a while now. It now has randomly generated asteroids on screen - HOWEVER, they are not replicated over different clients (local only) and they have no collision detection -> things I am working on resolving.

I am in the process of learning Node.JS and porting the game over to be hosted on that platform so I can simulate the game on the server.

Go have a play (if you dare)

0 Comments Posted by Simon Colmer

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